Objective: To systematically review the virtual reality (VR) training combined with traditional therapy on improving lower extremity function of children with cerebral palsy. Methods: The registration databases of Web of Science, PubMed, Clinical Science, Embase, Science Direct, Medline, Cochrane library control experiment center, Google academic, VIP, Chinese journal full text, Chinese biomedical literature and Wanfang were searched. All literatures of VR rehabilitation combined with conventional rehabilitation comparing with single conventional rehabilitation in the treatment of lower limb dyskinesia with cerebral palsy were collected. RevMan version 5.2 software was used to make meta analysis. Results: Ultimately 14 randomized controlled trials were included, and the Gross Motor Function Rating Scale (GMFM) scores were compared in 8 papers. The GMFM score in the treatment group was higher than in the control group [WMD=5.55, 95% CI (3.48, 7.61)]. The pediatric balance scale (PBS) scores were compared in 6 papers. The scores of PBS in treatment group were higher than in the control group [WMD=2.57, 95% CI (1.75, 3.38)]. The 10 meter walking speed test (10MWT) was done in 4 papers. The 10MWT in the treatment group was higher than in the control group [WMD=0.16, 95% CI (0.04, 0.27)]. Conclusions: VR training combined with traditional therapy may be more effective on lower extremity rehabilitation than traditional therapy alone in children with cerebral palsy. |